module Base
{
    model UnoCards
    {
        mesh = WorldItems/cardpack,
        texture = Item_UnoCards/deckTexture,
        scale = 0.02,
    }

    model UnoCardsSingle
    {
        mesh = WorldItems/card,
        texture = Item_UnoCards/deckTexture,
        scale = 0.02,
    }

    model UnoBox
    {
        mesh = WorldItems/cardpack,
        texture = Item_Boxes/unoBox_ground,
        scale = 0.06,
    }
}